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tart1997 edited this page Aug 12, 2026 · 27 revisions

Refills

Speed Flip Refill

A refill that, when collected, gives the player one Speed Flip refill charge.
When the player has a Speed Flip refill charge, the next time the player attempts to jump whilst mid air, their jump will be eaten and instead will be replaced by having their current vertical speed inverted.

PARAMETERS FOR THIS ENTITY:

  • Respawn Time
    • The time it takes for this refill to respawn after being collected.
  • Extra Multiplier
    • When you use a Speed Flip refill charge, this tiny multiplier is tacked onto the end to ensure the player ends up at correct height at the end of their speed flip.
    • This was exposed to the mapper for fun so you can go silly with it if you want.
  • Disable Ambient Effects
    • When enabled, disables bloom and particles for this refill.
  • Disable Collect Effects
    • When enabled, disables collect sounds and particles for this refill.
  • One Use
    • When enabled, makes this refill one use only.

Jesus Refill

A Refill that, when collected, gives the player one Jesus refill charge.
When a player has a Jesus refill charge, the next time the player dies they will have the ability to dash out of their dead body and thus reviving themselves.
The player is not forced to use this charge and will still die if they don't dash.

PARAMETERS FOR THIS ENTITY:

  • Respawn Time
    • The time it takes for this refill to respawn after being collected.
  • Disable Quick Respawn
    • When enabled, disables the players ability to speed up the death animation by pressing confirm.
    • Removes the risk of auto-piloting the death animation and forgetting you have a refill charge.
  • Unregister Death In Stats
    • If Enabled, and the player is successfully dashes out of their dead body, this setting will fully strike the death from the records entirely.
    • Like it never happened at all.
  • One Use
    • When enabled, makes this refill one use only.




Controllers

Flags On Awake Controller

A controller that sets a list of flags at the very very begging of level load or respawn. Use this if you need to set a flag on respawn, its your best and most versatile option.

PARAMETERS FOR THIS ENTITY:

  • Flags
    • The list of flags to set.
  • Value
    • The value to set all of the flags to.

Disable Quick Respawn Controller

A controller that disables the players ability to speed up the death animation by pressing confirm.

PARAMETERS FOR THIS ENTITY:

  • Disable Flag
    • Only disables quick respawn if this flag is set.

Stylegrounds While Paused Controller

A controller that forces all stylegrounds in the current scene to run and animate even when the game is paused.

PARAMETERS FOR THIS ENTITY:

  • Update Tag
    • If provided, this controller will only affect stylegrounds with this tag.
    • If empty, this controller will just affect all of your stylegrounds.

Debris Tweaks Controller

A controller that adds features to tileset debris that the mapper can customize.

PARAMETERS FOR THIS ENTITY:

  • Alternate Fadeout
    • When enabled, will cause all the debris in your map to no longer quickly darken black after spawning.
    • Debris will also fade out more nicely this way.
  • Wind Affected
    • When enabled, will cause all the debris in your map to affected by the current wind.

I Love Animated Tiles Controller

A controller that, when present, will force literally any entity that renders a tileset, vanilla or modded, to also render that tiles animated tiles if it has any, and if the entity doesn't already render them.

PARAMETERS FOR THIS ENTITY:

  • None!
    • It just works. :)

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