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enhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomers
Description
We need to implement the following methods. If something is not described in enough detail, it is best to look at Untiy API: https://docs.unity3d.com/ScriptReference/
Static Properties
- One
- Zero
- UnitX
- UnitY
- UnitZ
Properties
- LengthSquared
- Length
- this - Access the x, y or z component using [0], [1] or [2] respectively
- Summation - The sum of all components of the vector, x + y + z
- Production - The production of all components of the vector, x * y * z
- XY - Shorthand for writing Vector2Int(X, Y)
Public Methods
- MoveTowards - Moves a point current towards target
- DistanceSquared
- Distance
- Dot
- Clamp
- Max
- Min
- Abs
- Sign
- Cross
- WithX
- WithY
- WithZ
- CompareTo(int)
- CompareTo(Vector3Int)
- Equals(Vector3Int)
- Equals(object?)
- GetHashCode
- ToString
Static Methods
- Max
- Min
- Clamp
- DistanceSquared
- Distance
- Dot
- Cross
- MoveTowards - Moves a point current towards target
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enhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomers