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pleNx v0.1.0

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@github-actions github-actions released this 11 Jun 07:57
· 42 commits to dev since this release

First release of pleNx, a third-party native Plex
client for Nintendo Switch, macOS, Windows, Linux, Android, PS4 and PS Vita.

pleNx is a fork of Switchfin
(a Jellyfin client) fully migrated to the Plex API, with a complete UI overhaul.

Features

  • [breaking] Full migration from the Jellyfin API to the Plex API
    (Switchfin → pleNx): sign-in via the plex.tv PIN flow (link code), server
    discovery and connection selection, libraries, home hub, movies, shows,
    collections, search, and playback (direct play and transcode) backed by mpv
  • Complete UI overhaul with the new pleNx branding: icon-only sidebar,
    full-bleed detail pages (backdrop banner with title logo, inline action
    buttons, director-first cast row), fully scrollable season / playlist /
    collection views, redesigned search (fixed keyboard, history, suggestions),
    quick-actions side panel on any poster (X or long-press),
    guaranteed 2:3 poster ratios, structured skeletons and empty states,
    pill-shaped toasts, focus halo clipped to its scroll frame
  • Plex Watchlist: dedicated sidebar tab with provider-backed sorting and
    filters (movies/shows, on-server availability — off-server posters are
    dimmed), add/remove from detail pages and the quick-actions menu
  • Offline downloads: storage gauge, active/completed sections, one-tap
    season or whole-show download, local playback
  • Remote file servers managed from the UI: add/edit/delete WebDAV, FTP,
    SFTP and HTTP(S) shares with a mandatory connection test before saving
  • Genre cards illustrated with the Kometa default
    posters (proxied and resized by the Plex server, nothing bundled)
  • Playlists (custom posters honored, square cards), collection pages with
    item-count headers, "see all" card opening full hub pages, person pages,
    "Play again" on fully-watched shows, connection loading screen with async
    server probing (no more frozen first frame)
  • Available in 14 languages
  • Nintendo Switch specifics: working applet-mode warning screen with HOME
    tile (forwarder) installation flow, system Standard font by default
    (consistent accented glyph spacing), USB drives via libusbhsfs

Fixes

  • Infinite relayout loop on fractional layout widths that emptied grids,
    killed controller navigation and crashed the app on both desktop and Switch
  • Ghost focus on recycled or detached views: the focus memory is now
    validated and purged in the borealis layer (focus could previously land on
    invisible cells, e.g. when returning from the sidebar)
  • Empty-text yoga measurements returning NaN (seasons without a summary
    rendered a full-screen header and zero episodes)
  • All vertical views now use "centered" scrolling: the previous "natural"
    mode could trap or steal the controller focus at scroll edges
  • Borealis framework fixes shipped as a patch applied on top of the submodule
    (focus guards, keyboard sticky keys, click animation overshoot, concentric
    highlight, Switch shared-font order, notification restyle)

Build

  • Local Nintendo Switch build via Docker (scripts/build-switch.sh,
    devkitPro image, deko3d driver by default, builtin NSP forwarder)
  • Continuous delivery via GitHub Actions: pushing a v* tag builds all
    platforms (Switch NRO, macOS DMG, Windows, Linux Flatpak/Arch, Android APK,
    PS4 PKG, PS Vita VPK) and drafts a GitHub release with notes taken from this
    changelog — the borealis patch is applied in every CI job, and the in-app
    update checker performs a real semantic version comparison

Documentation

  • Jellyfin → Plex migration plan (PLEX_MIGRATION.md), UI redesign reference
    (UI_REDESIGN.md), refreshed README with feature tour and screenshots

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