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Match Numbering Reference
If you are running a playoff tournament using FMS test matches, how you assign match codes for TBA will depend on the playoff structure you are using. Ensure that the playoff type matches the format you expect to use, otherwise TBA will render the bracket incorrectly.
A match code contains four parts:
- Tournament Level (
ef,qf,sf,f) - "Set" Number
- The letter
m - "Match Number"
Together, these parts form the match code, for example, sf1m2
All the double elim matches are treated as sfNm1, where N is the FMS match number. The match number is always 1, unless there is a tie, in which subsequent replays increment the match number. In the official 8 alliance tournament, this results in 13 matches. In the 4 alliance bracket, this results in 5 matches.
The finals matches are treated as f1mN, where N is the finals match number (1 to 6, including overtime matches).
The round robin matches are treated as sf1mN, where N is the FMS match number (in the 6-alliance tournament, this is 15 matches).
The finals matches are treated as f1mN, where N is the finals match number (1 to 6, including overtime matches).
Each "matchup" is its own "set", and the best-of-3 matches increment the match number from 1-3 (or more of there are ties).
Depending on the number of alliances, start with the corresponding comp level:
- 16 alliances:
ef - 8 alliances:
qf - 4 alliances:
sf - 2 alliances:
f
And then progress onwards as alliances get eliminated.