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Description
Extension version
1.0.6
OS & version
Win 10
Describe the bug
I often develop with multiple controllers connected to the same PC at the same time. When I have a change, and I want to upload to all of them, I start with one, then select the next port but often times the old port will be used to (re)upload. Sometimes, the notification even tells me that the upload port is the newly selected one, but in the CLI output I can see the previous port is used. Sometimes, a Compile (clean) applies the new port, sometimes, activating and deactivating build profiles does. Sometimes, I have to restart VS code
Expected behavior
The selected upload port should always be used.
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bugSomething isn't workingSomething isn't working