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this is similar to the other discussion you've raised, let's direct all discussion there |
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I have 2k tga textures in a mod folder but does not covert to bimage or create a generated folder but like I said in the other post I cannot get rbdoom3bfg to process 2k or higher textures without crashing to the desktop
RobertBeckebans/RBDOOM-3-BFG#1082
but that's not what's happening here
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