In 1986 and 1987 I wrote some applications for the Sinclair QL (it was my second home computer; after my ZX Spectrum and before my Atari ST).
The QL already had a pre-emptive multitasking operating system called QDOS. As the processor was a Motorola 68008, it was rather easy to write 68k assembler routines for the QL (which I did at the end of my "QL years"), but for the most part I coded in SuperBASIC.
These are my QL applications (at least the ones that I remember):
| Application | Year | Description |
|---|---|---|
| CopyShop | 1986 | file manager for copying files; published in "68000er" magazine (July 1987) |
| Tut Anch Amun | 1986 | game: text adventure |
| Diamonds | 1987 | game (Boulder Dash clone) |
| GAM | 1987 | Graphic Application Manager; SuperBASIC extension and system GUI |
| MissionX | 1987 | game: dismantle bombs with a robot |
| PaintShop | 1987 | painting images (raster graphics) |
| Parallax | 1987 | game: trade in space |
| Q-Ball | 1987 | game (Breakout / Arkanoid clone); unfortunately I lost the source code... |
The software requires a German MG-QDOS ("MGG"),
as I used undocumented features (MISTake etc.) and umlauts in procedure
name (remember, it was at least a year before Unicode!).
You'll find old archives of my software here. And if you want to learn more about SuperBASIC and the QL: Someone digitized the QL users manual 😃
Some of the applications featured fancy bootloader images – with 8 colours and 256x256 pixels (stretched to 512x256 pixels):


