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Render: Ambient Occlusion should not affect unlit surfaces #475

@eprikazchikov

Description

@eprikazchikov

Description

Ambient Occlusion should affect unlit surfaces

Prerequisites

N/A

Steps to Reproduce

Create Unlit material and check viewport

Expected behavior:

Unlit material should stay clean

Actual behavior:

Unlit material accepts Ambient Occlusion

Reproducibility:

Constantly

Versions

2022.1

Additional Information

N/A

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