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Editor: Focus on object ignoring hierarchy #68

@eprikazchikov

Description

@eprikazchikov

Description

Focus on object ignoring hierarchy.

Steps to Reproduce

1. Launch WorldEditror
2. Create two Mesh objects on scene
3. Make the first object a parent for the second one
4. Move second object to -5.0 by X axis
5. Move first object to to +5.0 by X axis 
6. Double click on the second object in Hierarchy Browser to focus on it

Expected behavior:

Camera distance changed and frustum of camera is fit to current object position and size.
Camera must point to 0.0 by X axis

Actual behavior:

Camera focusing on -5.0 by X axis

Reproducibility:

Issue is stable

Versions

release 2018.1

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