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deterministic puzzle generation, auto-resizing, better clue grouping

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@timcharper timcharper released this 29 Jan 10:15
· 127 commits to main since this release
02355d4

lots of internal refactoring around events, some leaks fixed.

clue grouping has been greatly improved; some groups would fail to be discovered to due to ordering.

option to disable tooltips

puzzle generation is now deterministic; use environment variable SEED to cause gwatson to re-do a specific puzzle. Needs UI for this.

Puzzle generation is still slow for large puzzles.