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Fix Q3/OpenArena compat check and document Vulkan classic play#230

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cursor/fix-vulkan-q3-compat-check-d22f
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Fix Q3/OpenArena compat check and document Vulkan classic play#230
timfox wants to merge 14 commits into
mainfrom
cursor/fix-vulkan-q3-compat-check-d22f

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@timfox timfox commented May 28, 2026

Summary

Smoke tests and CI validation were failing on q3_openarena_compat_check.sh even though Vulkan/QVM compatibility was intact.

  • cs_autoInit false positive: The check only matched ri.Cvar_Get, but csharp_debug.c registers the cvar with qcommon Cvar_Get( "cs_autoInit", "0", ... ). Added assert_cvar_default_off helper that accepts both registration styles.
  • Docs: Added a short "Vulkan with Quake III Arena / OpenArena" section to docs/COMPATIBILITY.md (HDR/lightmap, FBO fallbacks, run_vulkan.sh, compat script).

Verification

  • ./scripts/q3_openarena_compat_check.sh release — pass (13/13)
  • ./scripts/smoke_test.sh release — pass
  • ctest -R smoke_test — pass

No engine binary changes; classic QVM path and Vulkan default-off feature cvars unchanged.

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cursoragent and others added 9 commits May 28, 2026 21:58
The cs_autoInit guard only matched ri.Cvar_Get, but qcommon uses
Cvar_Get in csharp_debug.c. Accept both patterns and document Vulkan
troubleshooting for classic Quake III / OpenArena installs.

Co-authored-by: Tim Fox <timfox@outlook.com>
- examples/q3_vulkan_compat.cfg for optional classic-mod renderer tuning
- q3_openarena_compat_check registered in CTest (validation;smoke)
- Link example from COMPATIBILITY.md and examples/README.md

Co-authored-by: Tim Fox <timfox@outlook.com>
- Do not ERR_FATAL when swapchain lacks TRANSFER_SRC (r_fbo 0); warn and
  disable screenshot readback instead; only request supported usage flags.
- Rebuild world pipelines when r_lightmap_srgb_decode changes (Q3/OA HDR fix).
- test_vk_vegetation_dispatch_order: use grep instead of rg for portability.
- Extend source guards; fix devdata OPTIONAL_GAME_ASSETS path comment.

Co-authored-by: Tim Fox <timfox@outlook.com>
- VK_SetLightParams: skip legacy r_gamma light scaling when r_fbo/HDR active.
- OpenGL dlight ARB path: same when r_hdr 1/2.
- Expand q3_openarena_compat_check for swapchain, lightmap, and dlight guards.
- Document volumetric fog on alpha geometry; dedupe validate_ci_build q3 run.
- Update HDR_GAPS §6.7 to match implementation.

Co-authored-by: Tim Fox <timfox@outlook.com>
- Add run_renderer_tier_b_devdata.sh (rtest_base map load + asset manifest).
- CTest renderer_regression_maps_devdata; validate_ci_build step 6b.
- production_readiness uses devdata when GAME_BASE unset.
- Auto-select devdata OPTIONAL_GAME_ASSETS when GAME_BASE is rtest_base.

Co-authored-by: Tim Fox <timfox@outlook.com>
- evidence_status.sh: detect shipped rtest_base devdata path.
- bootstrap_ioq3_qvm.sh for rebuilding qagame.qvm when devdata is missing.
- FINDINGS Tier A row for 2026-05-29 automated gate; AGENTS.md ctest note.

Co-authored-by: Tim Fox <timfox@outlook.com>
- docs/Q3_OPENARENA_VULKAN.md consolidates setup, scripts, and tuning.
- CHANGELOG [Unreleased] entries for compat, Tier B, and Vulkan fixes.
- Link from QUICKSTART and COMPATIBILITY.

Co-authored-by: Tim Fox <timfox@outlook.com>
When SDL cannot create a VK_KHR_surface window (headless CI, missing ICD),
fall back to OpenGL before VKimp_Init fatals — Q3/OA and demo shells still start.
ARM-only guard removed; compat check and docs updated.

Co-authored-by: Tim Fox <timfox@outlook.com>
Co-authored-by: Tim Fox <timfox@outlook.com>
@timfox timfox marked this pull request as ready for review June 1, 2026 01:49
cursoragent and others added 5 commits June 1, 2026 06:22
- Resolve idtech3/idtech3_server with .exe and arch suffixes like smoke_test.sh
- Scan binaries with grep -a and strings -a/-el (PE-safe) instead of strings|grep
- Add q3_compat markers in qcommon so stripped Windows builds retain QVM/fs strings

Co-authored-by: Tim Fox <timfox@outlook.com>
…spec_energy check

- Add stage_ci_release.sh (copy scripts + example cfgs like compile_engine.sh)
- GHA: use staging before smoke/ctest; chmod validation scripts; ctest -j1 on Ubuntu
- spec_energy_runtime_check: release_bin PE scans; skip when Python wrapper absent
- level_up_validate: fix ctest filter regex

Co-authored-by: Tim Fox <timfox@outlook.com>
Co-authored-by: Tim Fox <timfox@outlook.com>
CMake picks up new qcommon sources via AUX_SOURCE_DIRECTORY; the MSVC
quake3e and quake3e-ded projects list sources explicitly. Add the three
files so ARM64/x64 Debug server and client builds resolve
Q3_Compat_TouchMarkers, Com_ScriptEmitEvent, and cs_* command stubs.

Co-authored-by: Tim Fox <timfox@outlook.com>
Co-authored-by: Tim Fox <timfox@outlook.com>
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