Render from context menu of property per setting value in input list.
- Run Script.
- Select 'THE VARIABLE RENDER' from bottom of right click context menu on property.
- Input values in shown dialog panel. There are 3 way to setting values.
- Fifteen Toggle buttons.
- Text box. Write values SPACE separated. and I simple implemented '..' DoubleDot Operator for range expression. START .. STOP( .. STEP).
- 'bpy.context.selected_objects' button. I think this button is only works for select camera objects and execute on Scene > Camera
- Press 'OK' button then rendering start. Rendering window close or 'ESC' in Rendering window then abort script. Image saved folder of .blend file(or Scene->Output Path).
- space separate.
- sharp start string to vector conversion with gamma correct. #0-9a-fA-F.
- #0 -> #000000FF
- #F0 -> #F0F0F0FF
- #0A3 -> #00AA33FF
- #FA01 -> #FFAA0011
- and more, #00000 -> #00000F
- DoubleDot conversion. START .. STOP( .. STEP).
- (4 5 6)
- [1 2 3]
- 'TEXT'
- o'object_name'(single quotation) -> bpy.data.objects.get('object_name')
- m'material_name'(single quotation) -> bpy.data.materials.get('material_name')
Panel in 3DView -> Sidebar -> Misc. For change Camera and Active Material.
- prop_tabs_enum(self, "enum_tab") looks strange when invoke from sidebar(side panel).
