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Releases: toddcblank/kid_randomicus

1.0.8

17 Aug 01:01

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Fixes bug in platform generation that would cause platforms to be missing when more than 20 platforms were present

1.0.7

03 Aug 01:05

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  • Fixed bug where level 2-4 could result in an incompletable dungeon

1.0.6

27 Dec 03:06

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fix: fix platforms on screen 14 being in the wrong order, causing them to occasionally despawn sending pit to his death
fix: reaper positioning causing excess spawns and glitched reapers

1.0.5

25 Dec 20:53

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  • shorten fortresses to lessen the chance that duplicate seeds exist
  • The Unfortunate Room will now ensure that snakes spawn so that you can always die in case you miss the fall and there's no exits to the right/down

1.0.4

24 Dec 22:33

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fixes regenerating platform levels in non-fixed seeds after a fortress

1.0.3

24 Dec 15:35
670cbf9

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Full randomization and all features including ability to set a fixed seed via password screen.

1.0.2

01 Dec 02:45

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  • doors should now only use valid values

1.0.1

30 Nov 14:12

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v1.0.1 fixes:

  • fewer empty rooms in world 1 and 3
  • no pot rooms in world 3
  • more upgrade rooms overall
  • updated rando url in end credits
  • fixed world 2 logic that was allowing for incompletable screens
  • fixed world 3 logic that occasionally resulted in an impossible end
    screen connection
  • fixed length of 3-2 and 3-3 to prevent crash in the event that someone
    tries to fly above the screen
  • fixed the possibility of the RNG being seeded with 0x00 0x00, which
    resulted in screen 0 being chosen over and over again

v.1.0.0

28 Nov 16:35

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Initial release, maybe final release, hopefully everything's working =)

Full Changelog: https://github.com/toddcblank/kid_randomicus/commits/1.0.0