A curated list of awesome vfx tools.
Name | OSS | Free | Link |
---|---|---|---|
Blender | Yes | Yes | Site |
Fabric Engine | No | Depends | Site |
Houdini | No | Depends | Site |
Maya | No | Depends | Site |
Nuke | No | Depends | Site |
Modo | No | No | Site |
Katana | No | No | Site |
Mari | No | No | Site |
Name | OSS | Free | Link |
---|---|---|---|
Fusion | No | Yes | Site |
Krita | Yes | Yes | Site |
Mischief | No | No | Site |
Natron | GNU | Yes | Site |
OpenToonz | BSD3 | Yes | Source |
Name | OSS | Free | Link |
---|---|---|---|
GoDot | MIT | Yes | Site Source |
Unity | No | Depends | Site |
Unreal Engine | Yes | Depends | Site |
Name | OSS | Free | Link |
---|---|---|---|
ACES | Yes | Yes | Source |
Alembic | Yes | Yes | Site Source |
cross3d | MIT | Yes | Source |
MaterialX | Apache2 | Yes | SiteSource |
Open Color IO | Yes | Yes | Site |
Open Image IO | BSD | Yes | Site Source |
Open Subdiv | Apache2 | Yes | Site Source |
Open Timeline IO | Apache2 | Yes | Site Source |
Qt.py | MIT | Yes | Source |
USD | Yes | Yes | Source |
Author Name | Description |
---|---|
Cesar Margotta | Prior Rigger, now Software Dev. |
Chris Offner | Generalist, Maya/Modo/Blender |
Dhruv Govil | Pipeline Developer, posts a lot about processes and projects. |
Jonathan Cooper | Game Animator, posts a lot about animation. Nicely laid out side. |
Marco Giordano | Rigger, Developer. |
Morgan Loomis | Technical Animator. |
Ryan Porter | Rigger, does a lot of development and rigging work. |
Siew Yi Liang | Cinematic TD, posts a lot about rigging tools and development. |
Steve Theodore | Technical Art, pretty much covers everything. |
Name | OSS | Free | Description |
---|---|---|---|
AL_USDMaya | Apache2 | Yes | Animal Logic's USD Plugin for Maya. |
LumaUSD | ????? | Yes | Plugins for USD. |
USD Arnold | Yes | Yes | USD schemas, exporters and importers for Arnold renderer. |
USD QT | Apache2 | Yes | Reusable Qt components for Pixar's USD. |
USD URI Resolver | Yes | Yes | Pluggable URI ArResolver for USD. |
Name | OSS | Free | Description |
---|---|---|---|
AL_USDMaya | Apache2 | Yes | Animal Logic's USD Plugin for Maya |
Name | OSS | Free | Description |
---|---|---|---|
Blue Pencil | No | No | Sketchpad for Maya |
KeyFrame MP | No | No | Playblast and Reference Viewer. |
KeyFrame Pro | No | No | Professional Media playback and review tool. |
ml_tools | CC4 | Yes | Animation and Rigging tools from Morgan Loomis. |
pyGhost | ????? | Yes | Ghosting for animators. |
Tradigitools | BSD3 | Yes | Plugin for Maya (and now Cinema 4D) that promotes a more traditional workflow for animation with digital tools. |
tweenMachine | Yes, license TBD | Yes | The easiest way to create breakdowns in Maya |
Name | OSS | Free | Description |
---|---|---|---|
polySymmetry | MIT | Yes | Maya tool for finding the symmetry of a polygon mesh based on the topology. |
polyReorder | MIT | Yes | Maya plugin with tools to reorder the vertices on a mesh to match the order of another match. |
Name | OSS | Free | Description |
---|---|---|---|
animx | Apache2 | Yes | A project to make it easier for people to use Maya animation in their tools and pipelines. |
mayaTaskServer | ????? | Yes | A standalone Maya Task Server. |
maya-alembic-export | LGPLv3 | Yes | Alembic exporting made easier. |
uExport | ????? | Yes | uExport is a simple tool to automatically export complex characters from Maya to Unreal Engine 4. |
Name | OSS | Free | Description |
---|---|---|---|
Angular Nodes | MIT | Yes | Library of Maya nodes to do arithmetic on angles without polluting the scene with unitConversion nodes. |
Array Nodes | MIT | Yes | Set of Maya nodes for operating on arrays of values. |
Bake Instancer | GPL | Yes | Bake an instancer node to individual animated pieces of geometry. |
boneToMesh | MIT | Yes | Maya plugin for creating proxy geometry for rigs. |
Channel Box Plus | GPL | Yes | Add searchability to the channel box attributes. |
CommandSearch | GPL | Yes | Read all buttons in Maya's native menu and make them searchable and executable. |
cvShapeInverter | MIT | Yes | A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. |
cvWrap | MIT | Yes | A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes. |
deformerWeightsPlus | ????? | Yes | Fast Maya skinCluter Save/Load. |
grimIK | GPLv3 | Yes | Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+. |
maya-capture | MIT | Yes | Playblasting in Maya done right. |
maya-capture-gui | MIT | Yes | GUI front-end for maya-capture. |
maya-math-nodes | MIT | Yes | Collection of math nodes for Autodesk Maya |
maya-pymetanode | MIT | Yes | A simple solution for storing python objects as data on a node in Maya. |
maya-pulse | MIT | Yes | A rigging framework for Maya. |
maya-quickmenus | MIT | Yes | A set of marking menus all related to workflow efficiency in Maya. |
maya-quicksearch | MIT | Yes | A popup-style search box for Maya for quickly finding nodes or commands. |
maya-resetter | MIT | Yes | A util for easily resetting transform or other node attributes to their defaults in Maya. |
maya-rmbmenuhook | MIT | Yes | A util for hooking into and extending the right mouse button marking menus in Maya. |
Mesh Info | GPL | Yes | Query the volume of a mesh and with the node you can query not only the volume but also the surface area of all the faces. |
mgear | MIT | Yes | Rigging framework for Autodesk Maya. |
ngSkinTools | No | Depends | ngSkinTools is a skinning plugin for Autodesk Maya, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more. |
PySignal | MIT | Yes | A pure Python implementation of the Qt signal system with no QObject dependencies. |
quatExtras | MIT | Yes | Quaternion utility nodes that are missing from Autodesk Maya's quatNodes plugin. |
quicklauncher | ?????? | Yes | A minimal Qt based menu to quickly find and execute Maya commands and user scripts. |
Reorder Attributes | GPL | Yes | Reorder attributes. |
Retarget Blendshapes | GPL | Yes | Retarget your blendshapes between meshes with the same topology. |
Simplex Solver | LGPLv3 | Yes | The Simplex Solver is cross-package plugin and tool for dealing with complex blendshape combos in for high-end facial rigs. |
Shapes | No | No | Easy to use blend shape editing tool providing a unified workflow to create and edit blend shape targets and related dependencies for character articulation. |
skonverter | ????? | Yes | Simple skin converter for Maya. |
skinWrangler | Yes | Yes | A skinning tool for Autodesk Maya. |
Timeline Marker | GPL | Yes | Create coloured markers and comments on top of Maya's native timeline. |
Name | OSS | Free | Description |
---|---|---|---|
Charcoal Editor | No | No | Professional Maya Scripting. |
MayaCharm | MIT | Yes | Maya integration for PyCharm. |
MayaSublime | MIT | Yes | Send selected Python and MEL code snippets from SublimeText to Maya via commandPort |
Name | Free | Link |
---|---|---|
Cult of Rig | Yes | YouTube Twitch Site Calendar |
Name | Free | Link |
---|---|---|
Python for Maya | No | Site |
Name | OSS | Free | Description |
---|---|---|---|
connect | No | Yes | Manage Cragl tools. |
smartRender | No | No | Multithreaded background rendering and super fast feedback for NUKE. |
smartLook | No | No | Fast look development inside NUKE, Infinite global toolsets. |
smartMessage | No | No | Instant messenger for NUKE and MAYA. Communicate with other artists, share data and connect locally and world wide. |
smartLib | No | No | Project and shot management for Nuke. |
smartShelves | No | No | Manage your node menus including nodes and gizmos in a clever and simple way. |
smartRecents | No | No | Quickly jump to your recent Nuke projects and keep track of your work |
Name | OSS | Free | Description |
---|---|---|---|
Vray For Fabric | ????? | Yes | A wrapper of the V-Ray App SDK for Fabric Engine. |
Kraken | BSD3 | Yes | Modular character rigging framework built on top of Fabric Engine. |
SpliceMaya | BSD3 | Yes | Allows you to make use of the Fabric Core inside of Maya and use KL to perform computations inside of Maya using a custom node. |
SpliceModo | BSD3 | Yes | Allows you to make use of the Fabric Core inside of Modo and use KL and the Fabric graph to perform computations inside of Modo using a custom Mesh item, a custom Schematic node etc. |
Name | OSS | Free | Description |
---|---|---|---|
Modo_Popups | ????? | Yes | A collection of plugins featuring a pop-up search field. |
Modo_ProjectManager | ????? | Yes | Modo 901. Basic Project Managment Kit. |
Modo_LightBank | MIT | Yes | For Modo 801 Linux. Custom Viewport for accessing light channels. |
Name | OSS | Free | Description |
---|---|---|---|
stkMariTools | GPLv3 | Yes | Collection of utilities for Mari. |
Name | OSS | Free | Description |
---|---|---|---|
blendergltf | Apache2 | Yes | Addon for Blender that adds the ability to export to the gltf format |