AI Research Engineer working at the intersection of artificial intelligence, computer graphics, computer vision, and creative technology.
Based in Beijing, China.
I enjoy turning research ideas into working prototypes and building practical tools for graphics, VFX, games, filmmaking, and real-time content creation.
- Generative AI for visual content
- Computer graphics and neural rendering
- Computer vision for creative production
- Real-time graphics and interactive tools
- AI-assisted VFX and game development
A short sentence explaining what the project does and why it matters.
Computer Graphics AI Python C++
A practical tool or experiment related to computer vision, VFX, Unreal, game development, or generative AI.
My background spans VFX compositing, Unreal Engine virtual production, and AI research in computer graphics.
This combination helps me approach AI not only as a research problem, but also as a practical tool for artists, engineers, and creators.
I use this space to document:
- Research paper implementations
- Technical prototypes
- Graphics experiments
- Engineering notes
- Creative coding projects
📷 Photography
🎬 Film and VFX
🎮 Games and interactive experiences
🧠 AI and computer graphics
🛠️ Independent tools and products
- Website

