A procedural 3D rubiks cube with relative cube notations.
On screen controls for cube notation:
F, U, D, B, L, R and their primes.
Keyboard controls exist with each character running the relevant cube notation.
Pressing shift while pressing a cube notation character will perform it's prime.
For example:
F will perform front face rotation F. Shift + F will perform F Prime.
The notations are all relative to the camera viewing direction.
For example R - will always rotate the right most column relative to the viewing point so it essentially acts similar to a physical cube.
On the top right, you will find an expandable menu that has customization controls for:
- Number of scrambling steps.
- Background color.
- Individual face colors (defaults to red, green, blue, yellow, white and orange).
- Metalness and Roughness of the material.
- Post processing: LUT, Bloom, Scanline and Vignette.
why not ?
