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Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
Cross-platform 2D game engine focused on ultimate productivity built in .NET
🌳 A proof-of-concept Pokémon-style Retro RPG game framework created with Unity 🔥🌿💧⚡️
C# Wrapper for LÖVE, a 2d game engine
2.5D pixel-based game engine built on XNA/FNA/MonoGame.
Real-time 2D rendering utilities based on Vortice.Windows/Direct2D.
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
Blazor Game Engine (hence BlazorGE), basic experimentation with a game engine/framework using Blazor.
This repository is a WIP cross-platform Game Engine developed in C#.
Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.
2D Game Engine built on SDL2
NeoAxis Engine is a versatile game engine designed for creating video games and real-time apps.
🎮 OxyEngine - 2D full-featured open-source crossplatform game engine
A Hyper-Casual game that I have developed for Android using Unity Engine
An android ball bouncing game made with UNITY game engine. A ball touches wall and a moving paddler if it misses paddler then game over.
🎮 My simple 2D Game Engine
💡 A tool for interactive, collidable dynamic 2D lights in Unity
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