Artificial Intelligence assignments taught at Trinity College Dublin.
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Updated
Jun 14, 2024 - Python
Artificial Intelligence assignments taught at Trinity College Dublin.
Animal Chess
8-puzzle-game made with pygame and use A* to solve the game
AI project written in Python Pyamaze that lets you create your own mazes and watch as they're solved in real time.
Drone control algorithm: A* obstacle avoidance, grid search and image recognition (OpenCV)
Pacman Agent: an artificial intelligent agent that plays Pacman.
project in python based on PyQT6 framework implementing the visualization of a shortest path search
Implementation of artificial intelligence search algorithms for robot movement on the table.
A Bresenham's line based global path planning algorithm. A recursive path planning algorithm was developed that operates on the grid maps represented by a masked array and solves potential looping problems using a state machine-based loop breaking mechanism.
Contains 5th Semester AIML Lab programs
8 Puzle Solution with A* Algorithm in Python
Rescue 1122 Route Planner is a Artificial Intelligence project which implements the A-star algorithm using Python and the simulation is done using Pygame.
A* search path-finding algorithm used to determine the best path from one station to another. A reiteration of my previous project: https://github.com/PrideInt/mta-graphing.
Welcome to the BlockBusters A* Search Game Challenge! Test your skills against an A* search algorithm in both control mode and competitive mode sessions. Compete to see who can earn the most points, choosing between easy, normal, and hard difficulty levels.
A Python implementation and visualization of various pathfinding and graph search algorithms.
Using A*, BFS and IDDFS Algorithms to Solve a NxN Grid Sliding Puzzle
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