a basic adversarial game
-
Updated
Apr 22, 2024 - Python
a basic adversarial game
[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios
CSE 571 Artificial Intelligence
All Lab experiments of 18CSC305J Artificial Intelligence.
An unbeatable game of Tic Tac Toe.
A tic tac toe game with an AI opponent using minimax algorithm and alpha-beta pruning
♟️ A chess engine with alpha-beta pruning, piece-square tables, move ordering, and command-line UI.
C++ Gomoku with a strong AI based on minimax search and alpha-beta pruning with Qt5 GUI. *Dozens of C++ tricks & hacks are used to improve efficiency.* Come and try to see if you can beat the powerful AI!
A simple chess game for comparing your moves with other chess engines
Sanmill is an open-source, UCI-like Mill/Morris/Merrills/Mühle/Malom (and its variants) program with CUI, Flutter GUI and Qt GUI, sharing and freely distributing the code, tools and data needed to deliver this mill game. We do this because we are convinced that open software and open data are key ingredients to make rapid progress.
A checkers reinforcement learning AI, and all the tools needed to train it.
This engine has defeated Stockfish Level-6 which has 2300+ ELO rating with 1sec as thinking time. It is an implementation of Chess Engine in JavaScript by using Min Max Tree with Alpha-Beta pruning (GOFAI (Good Old-Fashioned Artificial Intelligence)). The front-end of the website is basic HTML and CSS. ChessJS Version 2 : v2.chessjs.tech
A game of checkers written using minmax algorithm and alpha-beta pruning.
A WIP chess engine written in Python with no dependencies
Implementation of reinforcement learning algorithms to solve pacman game. Part of CS188 AI course from UC Berkeley.
Artificial Intelligence for the game Go-Moku using the Minimax Algorithm with Alpha-Beta Pruning
Animal Fight Chess Game(斗兽棋) written in rust.
AI based tic tac toe game that is impossible to win. Think you can beat a computer? Well, you can't.
Checkers game rendered in web browser using SVG and React, written in Scala.js
Add a description, image, and links to the alpha-beta-pruning topic page so that developers can more easily learn about it.
To associate your repository with the alpha-beta-pruning topic, visit your repo's landing page and select "manage topics."