A simple Tic Tac Toe Game based on MiniMax Theorem In single player or versus computer mode you have less than 1 % chance to win Have doubts Be my guest try it and good luck with that
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Updated
May 9, 2017 - C#
A simple Tic Tac Toe Game based on MiniMax Theorem In single player or versus computer mode you have less than 1 % chance to win Have doubts Be my guest try it and good luck with that
This project provides the solution to the puzzle game named Word Collapse using Artificial Intelligence algorithms.
My first try to create GA
A game project made as supplement for diploma thesis in computer science "The use of artificial intelligence algorithms in a roguelike computer game"
The Axolotls of Urodela Village were on their daily worship to the Shrine of the Golden Blobfish, when they noticed that their sacred Blobfish has gone missing! The Golden Blobfish keeps the balance of life in the ocean, and without it in its proper place, the waters turn gray and the plants wither away. There are few who would commit such a dev…
A collection of AI Technique Implementations for Unity.
Implementação do A* num jogo de PacMan, foi feito para a disciplina de Inteligência Artificial do curso de Ciência da Computação
Neural Network
BKT Explainable Game Made in Unity
Path Following for Kecerdasan Buatan dalam Game
CS F407 Artificial Intelligence Project
you can learning operating midwife in operate room in VR hospital within AI robots for the first time in all around the world
Neural Networks micro laboratory on WPF.
Self Driving car in Unity
C# implementation of standart deep neural network, with different types of neuro activation functions.
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