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Automata is an end-of-year project developed during the 2021/2022 academic year at ENSI (Engineering School). Automata is an interactive application designed to build finite automata based on user preferences. The app allows users to visualize the automata's graph and verify it accepts a given word or not.
Este projeto foi desenvolvido para a disciplina SIN 131 - Introdução à Teoria da Computação, da Universidade Federal de Viçosa - Campus Rio Paranaíba, e tem como objetivo a conversão de autômatos finitos não determinísticos (NFA) em autômatos finitos determinísticos (DFA).
In this project we implement an algorithm provided in the paper "On the Learnability of Shuffle Ideals" which discusses the ability to PAC learn such shuffle ideals in a practical time complexity utilizing statistical queries.