A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
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Updated
Mar 6, 2024 - C#
A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
This is the source code for VRCFury. For information, visit vrcfury.com
HolisticMotionCapture is an application and package that can capture the motion of a person with only a monocular color camera and move the VRM avatar's pose, face, and hands.
.NET library for generating identicons. Running on .NET Core and other .NET Standard compatible platforms.
A useful tool for quickly setting up and manipulating dynamic bones for Unity characters
Creating a multi-threaded full body tracking solution supporting arbitrary humanoid avatars for Unity using Google Mediapipe Pose Python bindings.
Didimo creates incredible high-fidelity digital humans. Simple, fast, high-quality user-generated avatars to integrate into business, apps, and experiences.
Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"
Load shellcode via syscall
VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.
Gesture AnimationControllers for VRChat 3.0 Avatars to be able to do more ASL Handshapes.
Esska AV3Obfuscator allows you to obfuscate your VRChat avatar.
Official Code for ACM Transactions on Graphics (TOG) paper "SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Data"
複数のブレンドシェイプを合成した新しいシェイプキーを追加し、新しいメッシュとして保存するUnityエディタ拡張です。Boothでも配布中👇
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