Cross-platform SDK for facial motion capture producing blendshapes and rigid head poses in 3D space in realtime from photos or videos.
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Updated
Nov 29, 2022
Cross-platform SDK for facial motion capture producing blendshapes and rigid head poses in 3D space in realtime from photos or videos.
Realtime 3D avatar system and cross-platform rendering engine built from scratch for web3 interoperability and the open metaverse.
Phiz is a tool that allows you to perform facial motion capture from any device and location.
Alter SDK lets you easily pipe avatars with motion capture into your game, app, or website. It just works.
VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.
Send mediapipe data to unreal engine with livelink.
Fit 3D lines define on the blendshape mesh to 2D lines detected on the image.
The invention relates to a method for cartoon face data synthesis.
The project aimed to develop software for animating a 3D mesh with live-recorded facial expressions, incorporating morph target animation and interpolation techniques to achieve realistic and expressive facial animations.
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