behavior-tree
Here are 40 public repositories matching this topic...
Behaviour tree logic for Unity
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Dec 7, 2022 - C#
behaviour tree toolbox (in godot)
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Jul 1, 2024 - C#
Unity project with Behavior Tree AI written in C# during the AI Programming course at Uppsala University 2022.
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Apr 8, 2022 - C#
Util for unity
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Jan 11, 2024 - C#
A slice of my largest extracurricular project. AI code for my asymmetrical VR Unity game. Fully documented.
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Apr 17, 2024 - C#
a single player game made by Unity3D
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Oct 23, 2017 - C#
FSM. State Machine. Behavior Map. C#, .net, Dotnet
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May 16, 2024 - C#
A sci-fi base-building game
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Aug 5, 2023 - C#
Unity implementation of basic behavior trees and extensions such as utility and external trees.
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Jun 15, 2024 - C#
A Unity framework for behaviour tree pattern
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Feb 28, 2024 - C#
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
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Nov 2, 2019 - C#
Unity OOP architecture sample w/ actor-based entities
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Sep 23, 2023 - C#
A behavior tree library to integrate with i.e Unity Game Engine for controlling agents / AIs / NPCs
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Sep 8, 2020 - C#
Multithread version of behaviac. 多线程版本的behaviac
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Jun 7, 2023 - C#
A.I. project game for my master thesis regarding the behaviour of animals based on their needs as well as their likeness towards the player.
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Jun 29, 2022 - C#
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