Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be accessed with property names.
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Updated
Oct 9, 2020 - C#
Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be accessed with property names.
An AI Blackboard solution for Unity
Event Based Blackboard Extensions
Lightweight collections, utilities, and general interface types to help make maintainable code.
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An implementation of Blackboard software architecture pattern (C#)
Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can be accessed with property names.
Visual Graph Editor based on Unity's Experimental GraphView
Add a description, image, and links to the blackboard topic page so that developers can more easily learn about it.
To associate your repository with the blackboard topic, visit your repo's landing page and select "manage topics."