A custom general purpose game engine built for the Team Citrus project
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Updated
Aug 24, 2023 - C
A custom general purpose game engine built for the Team Citrus project
The simulator that we used to render 2D physics simulations for CRAFT dataset generation.
A tribute to Pokémon Pinball Ruby & Sapphire using SDL and Box2D.
Final Project for both GAM1532-Game Programming IV and GAM1542-Game and Graphics Computations III courses. For this project we had to design a game engine and its graphics components and use it to make a game The game I made was a 2.5D side scroller where you control a car than can invert and revert its gravity.
Box2D simulation for Newton's law of universal gravitation
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