A fun 2D game I developed using Unity Engine and C#, focusing on player control, collisions, game physics and score count.
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Updated
Dec 13, 2022 - C#
A fun 2D game I developed using Unity Engine and C#, focusing on player control, collisions, game physics and score count.
A space shooter game developed in Unity using C# scripts, with plenty of animations, sound effects and explosions!
Projects for MSc course: Games & AI
Recreated Pacman for Graphics Programming final project
3D Box Collision Detection Game developed by C# Graphics.
In this tutorial we will look at a simple way to detect hit test or collision between to different pictureboxes. This process is very simple but its quiet effective when it comes to simple games design because we need this feature in any game to recognise when to objects are overlapping with each other. Windows Form is not traditonally built for…
Shape collision algorithm
test project for triangle triangle intersection & response unity
Unity 3D Game Bee And Bears
Game developed using collision detection
A project written for a concurrent programming class.
Fighter as a 3D game, designed with Microsoft C# and Microsoft XNA technology. This game got 2 simple levels. There are so many horrific creatures. The creatures look like a spider, hence you have to kill them :) Some general game principle regarded at this project. Collision detection 3D model Audio effects and etc There aren't unit test, oop c…
An open source library for making games using C# and XNA.
A Unity helper class that adds features to colliders
This is a simple classic Pac-Man game with rendering in console! Idea behind this project was to build a game using OOP principles and design patterns. This project was used as an example on code camp.
Emulator for modeling LoRaWAN network capacity
Exploring game development by creating a simple platformer game
Boilerplate game scene that demonstrates collisions, player control, and physics
2D platformer adventure in Unity. Play it here (https://yuhanpizza.github.io/JumpFrog-Game/). Enjoy three thrilling levels, challenges, and collectibles. Have fun!"
Messing around just developing simple game systems
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