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This repository hosts a C++ implementation of a multiprogramming operating system simulation. The OS efficiently handles various jobs, manages errors like time limit exceeded and line limit exceeded, and incorporates virtual memory with segmentation. This project serves as a comprehensive simulation of an operating system environment.
A 'first person shooter' technical demonstration which utilises many different aspects of Unreal Engine 4. It is coded primarily in C++, but blueprints is also used when needed. This project was created as part of my 'Game Engine Programming' module at University where I had to build a game with a single level and incorporate systems such as cus…
Two Tic-Tac-Toe Games developed entirely in C++, version 1 is a simple tic-tac-toe in which any 2 players can challenge each other. Version 2 is a game of tic-tac-toe that features an AI player that uses the Alpha-Beta Pruning algorithm.