Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
-
Updated
Mar 28, 2024 - C
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
A new algorithm for retrieving topological skeleton as a set of polylines from binary images
A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes
Automatic conservative mesh occluder generation by box filling
Develop a 3D interactive graphics rendering engine
ArtraCFD: A Computational Fluid Dynamics Solver
The Morpho language 🦋. Morpho is a small embeddable language for scientific computing applications.
Code from O'Rourke book "Computational Geometry algorithms in C" 1997
My implementation of Graham's Scan Algorithm for finding the convex hull of a finite set of points in the plane with time complexity O(N*log(N)).
Implementation of computational geometry algorithms for use in R
Real-time 3D collision detection for convex polyhedrons using the Gilbert–Johnson–Keerthi (GJK) algorithm
A growing library of essential computational geometry tools
Some useful Matrix Calculation tools optimized for each system
Tessellation routines for parametric 3D geometries
The marching cubes algorithm.
Construction of Outer Isothetic Cover of 2-D Digital Object (using C)
Add a description, image, and links to the computational-geometry topic page so that developers can more easily learn about it.
To associate your repository with the computational-geometry topic, visit your repo's landing page and select "manage topics."