The code release of "Real-time Active Vision for a Humanoid Soccer Robot Using Deep Reinforcement Learning" paper, ICAART 2021
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Updated
Mar 29, 2024 - C++
The code release of "Real-time Active Vision for a Humanoid Soccer Robot Using Deep Reinforcement Learning" paper, ICAART 2021
Deep Q-Learning path finder with simVSSS
Deep Q Network implementation for use with MQL5 (DLL)
implementation of a Deep Mind's Deep Q-Network with a twist of using prioritized replay memory over the original replay memory. The implementation includes a custom Tetris environment and a Deep Q-Network using Libtorch.
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