A library of various computational geometry tools.
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Updated
Jun 3, 2024 - C#
A library of various computational geometry tools.
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
This is a C# implementation of Divide and conquer Delaunay triangulation. The implementation follows Guibas and Stolfi’s paper. This is the vertical cut implementation of divide and conquer.
C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.
Durka is a Unity game featuring a procedural 3D dungeon generation system inspired by this 3D Dungeon Generation video. Please note that the project is still in its early stages.
Fast Delaunay triangulation of 2D points implemented in C#.
Program to create 2D triangle mesh for any surface domain.
A Bowyer–Watson algorithm for Triangulation, with a Unity3D demo provided.
This is a C# implementation of Bowyer Watson Delaunay triangulation.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Hull, Delaunay and Voronoi algorithms in Unity
cool delaunay triangulation based wall destroying unity project
Interactable wpf canvas to draw and modify voronoi cells.
2D Weighted Voronoi/Power diagrams for Grasshopper
Simple image editing software
Delaunoï is a 2D library to construct Delaunay triangulation and Voronoï diagram in C#
Convex hull, triangulation and Voronoi diagram
This projekt presents an example about how to use Voronoi-Diagrams and Delaunay-Triangulation on pointclasses files extracted from breast's cells to analyse and represent their patterns and structures
Bowyer Watson incremental delaunay triangulation
Examples of mesh generation to partition any 3D geometry into tetrahedrons by employing a form of Delaunay triangulation using by Tetgen
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