My attempt on making a Game Boy Advanced game
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Updated
Sep 5, 2022 - C
My attempt on making a Game Boy Advanced game
A multi-platform C++ game made using SDL and ported to Windows,Mac,Linux,Nintendo Switch,Xbox using Homebrew SDK nxdk and devkitpro
Tetris game written in c using DEVKitPro
Celeste Classic C source port for Nintendo Switch
Launcher for Luma's CT Pack, loosely based on the CTGP-R channel.
It's like the classic game pong, but with guns.
My frustratingly naive attempt to create a game/game engine in C/C++ for the GBA
A simple C homebrew app for the Nintendo Wii that allows you to control the DVD light.
A little minecraft clone on Nintendo ds
Lua scripting for GameBoy Advance
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