High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
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Updated
May 29, 2024 - C#
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
UTween is an interpolation animation component for Unity. You can quickly configure animations through built-in components or write animations through code.
🎫 A Simple UI Manager for rapid prototyping and ease of collaboration
The Everest Framework is designed to ease the creation, formatting, and transmission of HL7v3 and CDA structures with remote systems.
Utility which creates json/xml and image templates for blob tilesets (wang tiles with corners) written in C#. Also assembles tilesets from micro or subblobs.
A collection of easing functions. It supports multiple programming languages and game development frameworks.
MCRO is meant to ease the organization of multiple games that need to be completed in order to complete a challenge run (for example - Soulsborne no hit run).
This library provides a set of default interfaces and code extensions upon .Net to ease up programming.
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