An adaptive and distributed-memory parallel implementation of the immersed boundary (IB) method
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Updated
Jun 11, 2024 - C++
An adaptive and distributed-memory parallel implementation of the immersed boundary (IB) method
A Finite Difference Method Engine in C++
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Financial Analytics on GPU
Finite differences simulations. Implemented with c++, mpi and matlab.
A solver for a modified poisson equation using cuda.
Implementation of various different numerical methods for solving PDEs. Furthermore, solutions of more complex scenarios of heat transform are examined.
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oomph-lib is an object-oriented, open-source finite-element library for the simulation of multi-physics problems. It is developed and maintained by Matthias Heil and Andrew Hazel of the School of Mathematics at The University of Manchester, along with many other contributors.
A lightweight GPU-accelerated 2D physics library
A finite difference thin plate visualisation using Metal shaders
1D diffusion solver by finite difference method
generate finite difference weights for arbitrary grids
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