Hybrid mining tycoon/hazard management 2d vertically scrolling game rendered in the windows command prompt
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Updated
Nov 17, 2019 - C#
Hybrid mining tycoon/hazard management 2d vertically scrolling game rendered in the windows command prompt
An implementation of Nvidia Flex in Unity!
An interactive experiment with JS and Xamarin.Android/Forms.
Explore zero gravity liquid physics in Virtual Reality. Designed as a first time VR experience for people of all ages. 🔫
Labs of Games103:Physically-based Animation
2D and 3D GPU implementations of Jos Stam's infamous Stable Fluids paper in Unity
Simple water simulation using cellular automata approach in Unity
2d water simulation with cellular automaton in Godot(C#)
Water simulation with height fluid maps inside shaders.
Soft2D-for-Unity
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
3D Fluid Simulation for Unity based on a Cellular Automaton
An Implementation of Smoothed Particle Hydrodynamics in Unity
A fluid simulation I made for a class assignment, based on work by Jos Stam.
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
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