2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!
-
Updated
Aug 11, 2020 - Go
2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!
CLI utility for calculating horizontal/vertical FOV values
Change the FoV of Sea of Thieves to 120 degrees (Linux only)
Add a description, image, and links to the fov topic page so that developers can more easily learn about it.
To associate your repository with the fov topic, visit your repo's landing page and select "manage topics."