A C#/.NET library for handling game assets of Star Wars Episode 1 Racer.
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Updated
Jul 3, 2024 - C#
A C#/.NET library for handling game assets of Star Wars Episode 1 Racer.
A Unity package that allows you to import, modify and re-export assets of the game Star Wars Episode I: Racer.
Managed, high performance, fully featured memory manipulation library written in C#, providing a very easy to use API.
A savegame editor for Tomb Raider I-III Remastered. Edit items, weapons, ammo, health, statistics, and coordinates. Compatible with PC, PS4, and Nintendo Switch savegames.
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CLPS2C is a domain-specific language, built specifically for writing PS2 cheat codes.
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A savegame editor for Grand Theft Auto 2. Edit weapons, ammo, cash, health, armor, lives, and enable power-ups.
KKutu Automation based on KKutu-Helper V.
Advanced native function hooks for x86, x64. Welcome to the next level!
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