🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
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Updated
Feb 6, 2020 - C#
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Modern reimplementation in Unity of Bob's Map from AI Techniques for Game Programming
Design Patterns applied to Unity3D and C#
⌛ Library for running functions after a delay by creating timers in Unity3D.
Polygonal RTS/MOBA Game Engine (Outdated)
Hierarchy-Based Entity Component System (ECS) Framework
Making Game like Catapult by Monogame (C#).
2021/2022 sem 1 - AI Game Group Assignment Project - Last Man Standing - A Unity horror game that utilized Navmesh, Waypoints, State Machine and ML-Agents.
Blazor implementation of EDX Harvard course CS50's Introduction to Game Development
CS3540 at Northeastern University Spring 2018
3D Top-down Hack 'n' Slash / Arena / Dungeon Crawler
Puzzle Bobble-Like Game Project.
Repository for my game programming labs and projects.
A classic water pipe mini-game system for Unity.
In this repo, there are lecture notes of Game Programming with Unity and C#.
Samples from the slides for CSSE-4900 Game Design, Development, and Tools.
A sample 2D project for CSSE-4900.
A set of 5 games I developed with Unity for my Game Programming course
Implementation of the Godot 4.0 basic example for a multiplayer game as described in https://godotengine.org/article/multiplayer-in-godot-4-0-scene-replication/
Squid Game in Monogame (C#).
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