Created in Unity 5 for the purposes of learning AI techniques. Features behaviour trees and A* pathfinding.
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Updated
Jan 11, 2019 - C#
Created in Unity 5 for the purposes of learning AI techniques. Features behaviour trees and A* pathfinding.
Multithread version of behaviac. 多线程版本的behaviac
Tak implementation with AI and factor explorer/experimenter. https://en.wikipedia.org/wiki/Tak_(game)
Game AI, front end player and game logic for Hive (https://www.gen42.com/games/hive)
A game created for the 2021 Game Jam with the given theme of "Gender Equality". The game follows a gender neutral character Alex as they go about their day, playing different mini-games to perform tasks. As the day progresses, hints are given to the user about the gender of their character until it is finally revealed at the end. The game makes …
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