Game framework using SFML libraries.
-
Updated
Jun 30, 2022 - C++
Game framework using SFML libraries.
A Fast and Lightweight Entity-Component-System (FLECS)-based Game Development Library and Framework built on C++ and SDL2.
A 2D Game-Engine Framework that does all the uplifting from low level stuffs like graphics programming and linear algebra to focus more on building the game
A minimalist 2D game engine in C++, mainly based on SFML
Major overhaul of the Zero Engine and renaming to Welder.
Add a description, image, and links to the gameframework topic page so that developers can more easily learn about it.
To associate your repository with the gameframework topic, visit your repo's landing page and select "manage topics."