This Unity project represents the complete client setup to communicate with a Unity custom GameLift server.
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Updated
Aug 31, 2022 - C#
This Unity project represents the complete client setup to communicate with a Unity custom GameLift server.
This Unity project is an example Unity Custom GameLift server enabled to communicate with a Unity Client.
Guidance for getting quickly started with hosting persistent world games and virtual worlds on AWS leveraging Amazon GameLift, a fully managed game server hosting solution, with a serverless backend service and management layer.
This is a reproduction case for Amazon's GameLift Realtime C# SDK with the Unity3D engine. It allows for quick testing of the solution's ability to create DTLS 1.2 and TLS 1.2 connections on a number of platforms. Developed alongside a production mobile game app at my current job using the same system.
DEPRECATED: Please refer to the website link for the latest version under AWS Game Backend Framework
A multi-player game sample (server and client), developed with the Unity game engine, illustrating basic integration with Amazon GameLift. View the sample source code or build the project and experiment with game server deployment on the Amazon GameLift service.
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