A minimalistic top-down twin-stick shooter in Haskell
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Updated
Dec 24, 2020 - Haskell
A minimalistic top-down twin-stick shooter in Haskell
Remap controller to keyboard and mouse inputs.
Schematic and PCB fo simple custom retro gamepad
Hub application to be controlled with controller (gamepad) through gamepad HTML5 API
An open-source tool that allows you to test the haptic feedback of your gamepad controller, providing an immersive experience with customizable vibrations.
C# wrapper around XInputLib.
This is an example of the main menu created with Unreal Engine (version 4.25), blueprints, and C++. The menu supporting a gamepad and a keyboard input only.
アクションマップを動的に設定するサンプルです。
Make use of your phone when gaming, by using it as gamepad
A Vulkan and Rust based controller friendly UI for GNU/Linux. It's planed to run as a standalone application atop gamescope.
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