A quick and dirty game made for the 106th onehourgamejam
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Updated
May 9, 2017 - C++
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
A quick and dirty game made for the 106th onehourgamejam
OSC module for Godot game engine - it is now discontinued in favor of https://gitlab.com/frankiezafe/gdosc
Tutorial about 8-points Signed Sequential Euclidean Distance Transform
efficient real-time arc terrain generation and marching squares texturing with boid foliage system in Godot
Module of Gwidi: CPP module to provide gwidi data that ties into gwidi libs.
Mosquitto addon for Godot3.5
XanEngine is a WIP custom game engine!
Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs.
Fast falling sand game made within Godot and utilizing beta GDExtension features
ImGUI Wrapper for the Godot Game Engine
Unofficial Live2D Player for Godot Engine
Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4, with optional Editor Rich Presence! (Compatible with Linux, Windows, & MacOS)
Created by Juan Linietsky and Ariel Manzur