A quick and dirty game made for the 106th onehourgamejam
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Updated
May 9, 2017 - C++
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
A quick and dirty game made for the 106th onehourgamejam
OSC module for Godot game engine - it is now discontinued in favor of https://gitlab.com/frankiezafe/gdosc
Tutorial about 8-points Signed Sequential Euclidean Distance Transform
efficient real-time arc terrain generation and marching squares texturing with boid foliage system in Godot
Module of Gwidi: CPP module to provide gwidi data that ties into gwidi libs.
Mosquitto addon for Godot3.5
XanEngine is a WIP custom game engine!
Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs.
ImGUI Wrapper for the Godot Game Engine
Godot LuaAPI
A wrapping of paho cpp (https://www.eclipse.org/paho/) able to make MQTT clients in Godot.
Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)
Created by Juan Linietsky and Ariel Manzur