A basic implementation of the GJK algorithm using Raylib rendering
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Updated
Apr 9, 2022 - C
A basic implementation of the GJK algorithm using Raylib rendering
Real-time 3D collision detection for convex polyhedrons using the Gilbert–Johnson–Keerthi (GJK) algorithm
Fast and reliable implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm for C, C#, Go, Matlab and Python
Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C
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