Vulkan Engine based on Alexander Overvoorde tutorial
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Updated
Sep 18, 2019 - HTML
Vulkan Engine based on Alexander Overvoorde tutorial
Simple example of an ADA program
Algorithmic implementation of the research paper "Casting Curved Shadows on Curved Surfaces" by Lance Williams, 1978
A C++/OpenGL/OpenAL based application built with CMake for Linux/Windows/macOS/WebAssembly
A simple port of the "Getting started with GLFW3" code to valid code for Emscripten compilation
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