gltf2
Here are 35 public repositories matching this topic...
This project is a study into Direct3D 12, Physically Based Shading and Modern C++ (C++17).
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Feb 11, 2019 - C++
OpenGL and C++14 game engine that loads glTF 2.0
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Apr 26, 2019 - C++
C++11 library for loading and parsing glTF assets.
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Jul 4, 2020 - C++
Cross-Platform Real-Time Physically-Based Rendering for C++! glTF-friendly!
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Mar 6, 2021 - C++
Rendering PBR shaded GLTF scene with modern opengl 4.5
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Jul 6, 2021 - C++
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
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Jan 1, 2022 - C++
Professional 3D asset creation and integration workflow for Qt
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Jun 30, 2022 - C++
💤Archived - Urban data processing toolkit transforming GeoJSONs and Shapefiles into glTF tiles
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Nov 24, 2022 - C++
Import glTF 2.0 in Unreal Engine 4 & 5
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Feb 15, 2023 - C++
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