Godot C++ library for optimized bullets performance
-
Updated
Jun 4, 2024 - C++
Godot C++ library for optimized bullets performance
Components that can be used to simplify the creation of many entities.
VR game for the 2023-2024 season
Demo project showcasing how BlastBullets2D can be used
Project template for any Godot 4.0+ project. It comes with several robust core systems and thorough documentation. Currently under development.
This repository contains the source code and assets for a series of game AI projects using the Godot Engine.
Minimalistic pixel-art theme for Godot 4.2. Originally by Flatus @ Itch.io.
Godot 'Switch' Manager, used for keeping track of multiple small one-off events.
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
This is a platformer game made with Godot
Damage numbers UI similar to what is seen in roguelikes using object pooling for BOTH 2D and 3D for Godot 4.
This is a 2D platformer called 'Ascending Up' and is based on 'Only Up'. Made by Uttam in Godot 4.2 :D
UI Themes for Godot
TSA Video Game Design 2023-2024
Godot 4.2+ POT and PO file editor
Flappy Bird clone in Godot
State Machine for managing different States that an entity can be in.
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
Add a description, image, and links to the godot4-2 topic page so that developers can more easily learn about it.
To associate your repository with the godot4-2 topic, visit your repo's landing page and select "manage topics."