Godot/Unity3D System Design Architecture
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Updated
Jul 23, 2024 - C#
Godot/Unity3D System Design Architecture
Client/Server Authoritative Multiplayer Framework for the Godot4 Engine
The code & assets for Godot/C# tutorials I published in video/text format on YouTube and Medium (🇬🇧 + 🇫🇷).
A cute retro platformer demo using Godot Engine 4 (Mono).
Learning compute shaders in public, in Godot 4
Debug graphing utility for Godot 4.x (C#)
A simple, easy to use dependency injection container for Godot 4.
A ceiling mounted camera which looks around between defined points. Can detect and track a player character.
Multiplayer Godot Game
Flower-Godot is a dialog system which support the keywords format like KrKr engine in Godot.
Stair-stepping enabled CharacterBody3D for Godot 4. C# version.
A work-in-progress example Godot 4 project written in C# (with .Net 6.0), making use of the awesome utilities and game concepts from [@firebelley](https://github.com/firebelley)
Thirdperson controller made in the .NET version of Godot 4.0 with C#
I'm trying to make a non-profit open-source C# Godot Zombies game.
Easily create a custom Inspector element, such as using [ExportButton] attribute in Godot C#.
Godot 4 2D Platformer Template
Add a description, image, and links to the godot4 topic page so that developers can more easily learn about it.
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