grand-theft-auto
Here are 23 public repositories matching this topic...
This project aims to provide .NET gameplay scripting interfaces for the PC releases of Rockstar North's Grand Theft Auto video game series running on RenderWare. Currently, the focus is set on the 'San Andreas' version of the game engine, support for other engine versions is being planned
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Mar 16, 2017 - C++
A Grand Theft Auto JavaScript hook
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Apr 11, 2017 - C++
Mod Loader for GTA III, Vice City and San Andreas
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Jan 20, 2018 - C++
External hack for GTA Online v1.50 including stealth money(4 million per minute)
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Jun 28, 2020 - C++
Native radio wheel organizer for Grand Theft Auto 5 Singleplayer.
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Aug 7, 2020 - C++
Control a helicopter in Grand Theft Auto: San Andreas using speech recognition
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Oct 21, 2020 - C++
A plugin for Grand Theft Auto V that generates a labeled LiDAR point cloud from the game environment.
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Nov 24, 2020 - C++
Grand Theft Auto: San Andreas auto driver experiment
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Jan 23, 2021 - C++
A port of my Custom Camera V mod, written in C++ (GTA V)
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Aug 13, 2021 - C++
An open source multiplayer mod for Grand Theft Auto: San Andreas compatible with San Andreas Multiplayer (SA-MP)
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Dec 2, 2021 - C++
Trilogy Online is an unofficial free modification for GTA: The Trilogy — The Definitive Edition that adds multiplayer to the game. With this SDK you can develop your own game mod.
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Aug 26, 2022 - C++
This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0
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Oct 13, 2022 - C++
New vehicle features for GTA San Andreas mods
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Jan 24, 2023 - C++
Multi Theft Auto San Andreas Eir client and server. Created using the Eir development environment. An enthusiast project to improve the MTA experience.
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Oct 2, 2023 - C++
A working GPS for SA:MP (forked from @DK22Pac plugin-sdk example)
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Jan 7, 2024 - C++
Reimplementation of GTA:SA 1.0 US
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Jul 24, 2024 - C++
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