Raytracer showcasing several acceleration structures for a monocore CPU
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Updated
Sep 23, 2017 - C++
Raytracer showcasing several acceleration structures for a monocore CPU
nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees
Project for the "Advanced Data Structures and Algorithms" Curricular Unit (FEUP) - VRP Solver
Spatial cache data structures with python binding implementation.
A simple software ray tracer using a kd tree for acceleration.
Library for real-time ray tracing on the CPU (v2 - simpler)
Implementation of K-D tree in C++ programming language.
Simple ray-tracer (caster) for educational purposes.
Sensor Fusion Nanodegree | Lidar Obstacle Detection in Autonomous Vehicles
A Kd face tree for Unreal Engine 4, that enables very fast nearest-point-to-mesh queries. The code is directly ported from the VCGLib.
Assignments for Course COL362 -Database Management Systems at IIT Delhi
A generic, multidimensional k-d tree written in c++11.
Algorithms for solving large instances of the Capacitated Vehicle Routing Problem (CVRP). Project for the Advanced Data Structures and Algorithms curricular unit.
Implement a kd-tree data structure using parallel programming
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